The game is set on Mars, with a UAC facility being invaded by the forces of Hell. The demons have been constructed through corrupt UAC experiments. It is an origin story. The game is fast paced, with sprinting, double jumping, and mantling being possible. No reloading mechanics are present (there are ammo pickups however) nor regenerating health (instead possessing health packs). Players are not limited in the number of weapons they can hold. The weapons are displayed on a weapon wheel. The gameplay is intended to harken to the classic games in the series. A "karate system" is featured where the player can engage demons in melee combat. Fatalities feature in a manner similar to Brutal Doom. Keycards are used to open doors.
The game includes multiplayer.
Weapons
The weapons are intended to be a mix of futuristic and conventional weaponry. Confirmed weapons include:
Chaingun
Chainsaw
Combat shotgun
Double-barreled shotgun
Plasma rifle
Rocket launcher
Enemies
Enemies can be dismembered and can infight. The game includes classic monsters including:
Barons of Hell
Cyberdemons
Hellknights
Imps
Mancubus
Revenants
Skeleton Knights
Undead marines
Features
The game uses/will use id Tech 6.
"Doom Snapmap" will allow players to create maps from scratch to share with friends or around the world.
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